/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.network.clientpackets;

import java.util.logging.Logger;

import net.sf.l2j.Config;
import net.sf.l2j.gameserver.model.L2ItemInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.network.SystemMessageId;
import net.sf.l2j.gameserver.network.serverpackets.ExAutoSoulShot;
import net.sf.l2j.gameserver.network.serverpackets.SystemMessage;

/**
 * This class ...
 * 
 * @version $Revision: 1.0.0.0 $ $Date: 2005/07/11 15:29:30 $
 */
public final class RequestAutoSoulShot extends L2GameClientPacket {
	private static final String _C__CF_REQUESTAUTOSOULSHOT = "[C] CF RequestAutoSoulShot";
	private static Logger _log = Logger.getLogger(RequestAutoSoulShot.class
			.getName());
	// format cd
	private int _itemId;
	private int _type; // 1 = on : 0 = off;

	@Override
	protected void readImpl() {
		_itemId = readD();
		_type = readD();
	}

	@Override
	protected void runImpl() {
		L2PcInstance activeChar = getClient().getActiveChar();
		if (activeChar == null)
			return;
		if (activeChar.getPrivateStoreType() == 0
				&& activeChar.getActiveRequester() == null
				&& !activeChar.isDead()) {
			if (Config.DEBUG)
				_log.fine("AutoSoulShot:" + _itemId);
			L2ItemInstance item = activeChar.getInventory().getItemByItemId(
					_itemId);
			if (item != null)
				if (_type == 1) {
					// Fishingshots are not automatic on retail
					if (_itemId < 6535 || _itemId > 6540)
						// Attempt to charge first shot on activation
						if (_itemId == 6645 || _itemId == 6646
								|| _itemId == 6647) {
							activeChar.addAutoSoulShot(_itemId);
							ExAutoSoulShot atk = new ExAutoSoulShot(_itemId,
									_type);
							activeChar.sendPacket(atk);
							// start the auto soulshot use
							SystemMessage sm = new SystemMessage(
									SystemMessageId.USE_OF_S1_WILL_BE_AUTO);
							sm.addString(item.getItemName());
							activeChar.sendPacket(sm);
							sm = null;
							activeChar.rechargeAutoSoulShot(true, true, true);
						} else if (activeChar.getActiveWeaponItem() != activeChar
								.getFistsWeaponItem()
								&& item.getItem().getCrystalType() == activeChar
										.getActiveWeaponItem().getCrystalType()) {
							if ((_itemId >= 3947 && _itemId <= 3952
									|| _itemId >= 2509 && _itemId <= 2514 || _itemId >= 1463
									&& _itemId <= 1467)
									&& activeChar.isInOlympiadMode()) {
								SystemMessage sm = new SystemMessage(
										SystemMessageId.THIS_ITEM_IS_NOT_AVAILABLE_FOR_THE_OLYMPIAD_EVENT);
								sm.addString(item.getItemName());
								activeChar.sendPacket(sm);
								sm = null;
								activeChar
										.sendMessage("During Olympiad you cant automate the Soulshots");
							} else {
								activeChar.addAutoSoulShot(_itemId);
								ExAutoSoulShot atk = new ExAutoSoulShot(
										_itemId, _type);
								activeChar.sendPacket(atk);
								// start the auto soulshot use
								SystemMessage sm = new SystemMessage(
										SystemMessageId.USE_OF_S1_WILL_BE_AUTO);
								sm.addString(item.getItemName());
								activeChar.sendPacket(sm);
								sm = null;
								activeChar.rechargeAutoSoulShot(true, true,
										false);
							}
						} else if (_itemId >= 2509 && _itemId <= 2514
								|| _itemId >= 3947 && _itemId <= 3952
								|| _itemId == 5790)
							activeChar
									.sendPacket(new SystemMessage(
											SystemMessageId.SPIRITSHOTS_GRADE_MISMATCH));
						else
							activeChar.sendPacket(new SystemMessage(
									SystemMessageId.SOULSHOTS_GRADE_MISMATCH));
				} else if (_type == 0) {
					activeChar.removeAutoSoulShot(_itemId);
					ExAutoSoulShot atk = new ExAutoSoulShot(_itemId, _type);
					activeChar.sendPacket(atk);
					// cancel the auto soulshot use
					SystemMessage sm = new SystemMessage(
							SystemMessageId.AUTO_USE_OF_S1_CANCELLED);
					sm.addString(item.getItemName());
					activeChar.sendPacket(sm);
					sm = null;
				}
		}
	}

	/*
	 * (non-Javadoc)
	 * 
	 * @see
	 * net.sf.l2j.gameserver.network.clientpackets.ClientBasePacket#getType()
	 */
	@Override
	public String getType() {
		return _C__CF_REQUESTAUTOSOULSHOT;
	}
}